Music Rights and Royalties for Games Developers

Music in games is just as important as music in film and TV for scene setting and mood. Whether it’s custom commissioned works, or licencing existing works, the right song in the right situation can make all the difference. From the rhythm based music levels in Rayman, the stress music from Sonic or the superb chapter of Control’s Ashtray Maze, music sets the tone, adding to graphics, narrative and design to make an experience unforgettable.

This doesn’t just apply to AAA or big budget games, Independent Games Developers are commissioning and using music to phenomenal effect, but unfortunately, put off music licencing by the opacity and ‘them vs us’ attitude that the music and games industries can have towards each other.

Below, you can download our Game Dev Checklist which will give you some starting points. This should be useful for any stage of development but especially so if;

  • Commissioning music

  • Licencing and existing track

  • Using a cover of an existing track

  • Looking at monetisation post-release

  • Wanting to ensure that licences are cleared properly

    Implementing streamer-safe music policies

  • Setting up works and recordings to collect royalties

These are a few of the things that Wasted State Music can deal with on your behalf, becoming your Music Licencing & Rights Department, helping you avoid issues such as DMCA takedown notices, rights conflicts, or missed revenue. We work around your development schedule, but the earlier we’re involved, the more we can mitigate any potential issues down the line and insure a trouble free musical path to your Gold Master.

Download the checklist or get in touch now!

Soundtracks

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Commissioned Audio

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Sync Licencing

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Rights Registrations

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Royalties Collection

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Soundtracks ✳︎ Commissioned Audio ✳︎ Sync Licencing ✳︎ Rights Registrations ✳︎ Royalties Collection ✳︎